Blender Stats

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Maps · Close games · Project Blender 2025

How tight the maps are: average final score gap (13-7 = 6 rounds), share of maps decided by 3 rounds or less, and share of overtimes (12-12). Tightest maps first.
# Map Avg gap ≤ 3 rounds Overtime % Avg rounds Played
1 Haven Haven 6.0 27.0% 8.6% 20.3 152
2 Abyss Abyss 6.2 21.3% 6.6% 20.5 61
3 Corrode Corrode 6.2 28.0% 14.0% 20.5 50
4 Bind Bind 6.3 26.3% 8.1% 20.1 99
5 Split Split 6.3 20.7% 8.6% 20.1 58
6 Sunset Sunset 6.4 23.5% 8.8% 19.9 68
7 Pearl Pearl 6.4 27.5% 12.5% 20.0 40
8 Lotus Lotus 7.2 15.0% 5.0% 18.9 80
9 Ascent Ascent 7.8 16.2% 5.4% 18.4 37
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