Maps · Round outcomes · Project Blender 2026
| # | Map | Elim. | Spike | Defuse | Time | Played | |
|---|---|---|---|---|---|---|---|
| 1 | ![]() |
Lotus | 77.3% | 4.6% | 17.7% | 0.3% | 81 |
| 2 | ![]() |
Haven | 75.9% | 6.0% | 17.1% | 1.0% | 49 |
| 3 | ![]() |
Ascent | 79.8% | 3.9% | 14.7% | 1.6% | 46 |
| 4 | ![]() |
Sunset | 74.0% | 7.0% | 18.2% | 0.8% | 20 |
| 5 | ![]() |
Split | 76.7% | 7.0% | 13.7% | 2.6% | 18 |
| 6 | ![]() |
Abyss | 69.1% | 8.1% | 21.5% | 1.3% | 17 |
| 7 | ![]() |
Summit | 78.5% | 5.1% | 15.2% | 1.3% | 8 |






